Severance - Combat Prototype
A downloadable game
I have spent the last few months working on a 2D space game called Severance. This is heavily inspired by Freelancer (I initially started building a mod for Freelancer), Eve Online and Starsector.
This prototype is a slice of combat, there's a tutorial to show you roughly how everything works, there's a battle/combat setup page where you can setup battles to either partake or watch, I've left the editors enabled so you can duplicate the default fleet and change all the stats, and finally an options menu.
This is heavily WIP and unbalanced, there are a lot of UI issues, asset issues, there are no sound effects and the current set of music is there so I could learn how to get music working.
I've spent a long time working on performance and optimisation, while in game you can press F10 to open up the profiler to see how the game is behaving. On my system I can get 60ish frames at a 1000 ship battle, but your milage may vary.
Disclaimer: I am a modern dev (I'm a software developer as my actual job), so I use AI. On this game I'm using it to help learn systems, cover up gaps in my own skill and knowledge, improve my code, fix issues or do complex maths that my brain just can't understand. Any assets will eventually be replaced, but for now anything generated is a representation of what I plan to eventually create by hand.
Download
Install instructions
Unzip the folder anywhere and run the game.
Multithreaded combat can be enabled in the user.ini. This is experimental and doesn't currently improve performance, I'm learning though.



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